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How to Not Die a Horrible Death at ShB Hunts

Amh Araeng

Sugaar

Body Slam: circular melee-range aoe, applies a stacking uncleansable vulnerability up debuff - has a cast, but no ground telegraph

Tail Snap: conal aoe behind Sugaar, applies a stacking uncleansable vulnerability up debuff - has a cast, but no ground telegraph

Numbing Noise: conal tankbuster, applies a stacking uncleansable vulnerability up debuff - has a cast, but no ground telegraph

Sugaar will cast Tail Snap or Numbing noise with rotating arrows around him - he will then perform that move 3x, rotating between each hit - anti-knockbacks prevent this (Tail Snap always rotates clockwise, Numbing Noise always counterclockwise)

TLDR;

  • If you can, stay at far range. Use anti-knockbacks when you see the arrows around Sugaar. If there are many players, the further you are, the more likely you won’t get drawn in at all.

  • If you can’t stay at far range, stay at Sugaar’s sides and run out when you see Numbing Noise cast. Dodge Sugaar’s rotating attacks (duh).

Maliktender

Sabotendance: circular melee-range aoe, knockbacks and stuns - has a cast, but no ground telegraph

50,000 Needles: line aoe where Maliktender is facing - has a cast, but no ground telegraph

99,000 Needles: same as 50,000 needles but does 990,000 damage (not 99,000)

Haste: applies a haste buff to Sugaar

TLDR;

  • If you can, stay at far range (literally nothing will hit you).

  • It is easier to dodge 50,000 and 99,000 Needles in melee range than at halfway out, and Sugaar generally moves before his Sabotendance casts, so staying in melee and dodging is fairly easy. 

Lakeland

Nariphon

Vine Hammer: attacks a random player, applies an uncleansable piercing resistance down - no cast or telegraph

Roots of Atopy: stack marker, do not stack if you have piercing resistance down - cast and stack marker

Odious Miasma: conal aoe in front of Nariphon, applies a shitton of debuffs -  has a cast, but no ground telegraph

Allergen Injection: aoe that follows a chosen player, applies an uncleansable magic defense down debuff - there is a cast and ground telegraph

TLDR;

  • Don’t stand in front of Nariphon

  • If targeted by Allergen Injection, move it away from the group

  • Stack with the stack marker, unless you have a piercing resistance down debuff

Nuckelavee

Tornado: tankbuster

Gallop: faces chosen player and dashes at them (deals no damage during the dash), then performs an aoe once arriving at player (hurts like shit) - has a cast, but no ground telegraph
 

Bog Body: aoe that follows a chosen player, applies an uncleansable bleed - there is a cast and ground telegraph

TLDR;

  • Don’t stand in front of the hunt

  • If targeted by Bog Body, move it away from the group

  • Get out of Nuckelavee’s line of sight when he is casting Gallop

Kholusia

Li’ Murderer

Gobthunder II: aoe on a random player, gives those hit an uncleansable lightning resistance down - has a cast and ground telegraph

Gobthunder III: aoe that follows a chosen player, interruptible, gives those hit an uncleansable lightning resistance down - has a cast and ground telegraph

Goblin Slash: conal tankbuster, applies an uncleansable stacking vulnerability up debuff - has a cast but no telegraph

Gobhaste: applies a haste buff to Li’l Murderer

Goblin Punch: attack on main tank

TLDR;

  • Stay away from Li’l Murderer’s front. 

  • Interupt Gobthunder III. 

  • If you or a player near you are targeted by Gobthunder II, dodge it.

Huracan

Spring Breeze: large aoe - has a cast but no ground telegraph

Autumnal Wreath: donut aoe - has a cast and ground telegraph

Windburst: aoe from Huracan’s front and back, applies a cleansable windburn dot - no cast or ground telegraph

Winter Rain: aoe on a random player - has a cast and ground telegraph

Dawn’s Edge: aoe tb - has a cast but no telegraph

TLDR;

  • Stay at Huracan’s sides. 

  • Dodge aoe that you can see (all others are dodged by being at Huracan’s sides).

Il Mheg

O Poorest Pauldia

The Spin: donut aoe, be in the hitbox or out of melee range to dodge - has a cast but no ground telegraph

Words of Woe: line aoe at a random player - has no cast or ground telegraph

Tail Drive: conal aoe behind Pauldia, telegraphed by Pauldia putting 1 paw on ground - has no cast or ground telegraph

Rusting Claw: conal aoe, applies a stacking uncleansable vulnerability up debuff, telegraphed by Pauldia bearing teeth and raising claws - no cast or ground telegraph

TLDR;

  • Stay at Pauldia’s sides.

  • If you are in melee range, run into Pauldia’s hitbox during The Spin’s cast.

Mudman

Feculent Flood: conal aoe, often repeated multiple times in a row - has a cast and ground telegraph

Royal Flush: circular melee-range aoe - has a cast but no ground telegraph

Bog Bequest: donut aoe, be in hitbox or far into ranged range to dodge - has a cast but no ground telegraph

Gravity Force: aoe that follows a chosen player, interruptible - has a cast and ground telegraph

TLDR;

  • If you can, stay at far range and just dodge Feculent Flood.

  • If you are in melee range, dodge everything lmao rip (Royal Flush get out, Bog Bequest get in)

The Rak'tika Greatwood

Grassman

Chest Thump: large aoe, repeated several times in a row - has a cast but no ground telegraph

Streak: dashes at a random player (faces said player during cast), damages all in his path, applies an uncleansable stacking vulnerability up debuff - has a cast but no ground telegraph

Stool Pelt: aoe on a random player - has a cast and ground telegraph

Browbeat: attack on maint tank

TLDR;

  • Stay away from Grassman’s front (pay special attention to where he is facing during his Streak cast). 

  • Dodge Stool Pelt if you or a player near you is targeted.

Suupay

Petro Eyes: look away, applies an uncleansable petrify for 15s to those hit - has a cast but no ground telegraph

Blasphemous Howl: aoe that follows a chosen player, applies an uncleansable terror for 7s to those hit - has a cast and ground telegraph

Beakaxe: randomly attacks petrified/terrored players

TLDR;

  • Look away during Petro Eyes. 

  • If you are targeted with Blasphemous Howl, bring it away from the group.

Tempest

Rusalka

Aetherial Pull: draws players in, surecast cancels draw in - has a cast, but no ground telegraph

Flood: after Aetherial Pull, a circular melee-range aoe - has a cast, but no ground telegraph

Hydrocannon: circular aoe at a random target, applies a stacking cleansable vulnerability up debuff  - has a cast and ground telegraph

TLDR;

  • If you can, stay out of melee range and use anti-knockbacks when Aetherial Pull is cast. If there are many players, the further you are, the more likely you won’t get drawn in at all. 

  • If you are melee, run out as soon as Aetherial Pull is cast.

  • (Also dodge Hydrocannon if it targets you or someone near you duh).

Baal

Sewer Water: a half circle aoe, will hit one half then the other, applies a stacking uncleansable vulnerability up debuff - has a cast and ground telegraph

Sewage Wave: larger Sewer Water

TLDR;

  • If you can, stay at max range. This will allow you to dodge Sewer Water. Dodge Sewage Wave running out of range for a few seconds.

  • If you cannot stay at max range, stay very close to Baal. Dodge the 1st hit of Sewer Water/Sewage Wave then run to where was just hit.

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